Skeleton Trap

Skeleton Trap

The Skeleton Trap is one of many Traps in the Clash of Clans game.

Ambush and distract unsuspecting foes with a surprise skirmish of short-lived, but sneaky skeleton troops! Skeleton Traps can be configured to pursue ground or air troops.


Skeleton Traps are structures that remain hidden until they are activated by an attacking Troops moving into their trigger radius.

Once triggered, the coffin rises from the ground and multiple Skeletons appear in the area around the coffin to attack nearby Troops depending on whether it is set for ground or air troops. You can see the difference above using the Toggle Mode feature.

They can be configured to attack either ground or air troops.

They will remain invisible if set to ground and an air Troops passes over (and vice versa).

The number of Skeletons released depends on the level of the Skeleton Trap.

The Skeletons released have a small skull icon next to them to signify they came from a Skeleton Trap (as opposed to being summoned by a Witch), similar to the icon displayed next to Clan Castle troops. The reason behind this is because they play an equal role to the Skeletons summoned by a defending Witch in the Clan Castle.

The Skeletons from the trap have exactly the same stats as the Skeletons summoned by the Witch.

Skeleton Traps set to defend against air Troops have wings instead of a skull on the face of the coffin. Skeletons that arise from being triggered while set to defend against air Troops float through the air with the aid of two small red balloons, the same balloons as those on the Air Bomb.

Base Features

Building Size: 1х1 TitleBuilding Size Favorite Target: AnyFavorite Target
Trigger Radius: 5 TitlesTrigger Radius Targets: Ground or Air

Available to Build

Town Hall Level 1 2 3 4 5 6 7 8 9 10 11
Number 0 0 0 0 0 0 0 2 2 3 3

Upgrading Changes

Initially, Skeleton Traps are a light shade of brown and have a skull or a bat-like figure on the face of the coffin. It is boarded up, indicating that the skeletons were possibly once people.

At level 3, the Skeleton Trap is a darker shade of brown and has five brass studs on the face of the coffin. A short, dark brown board connects the coffin together at the top.

Visual Differences (swipe images right and left)

Skeleton Trap Upgrades (swipe table right and left)

Level Spawned Units Re-Arm Cost Town Hall Level Upgrading Cost Upgrading Time Experience
1 2Spawned Units 3,000Gold 8 6,000Gold Instantly 0Experience
2 3Spawned Units 4,000Gold 8 600,000Gold 6 hours 146Experience
3 4Spawned Units 5,000Gold 9 1,300,000Gold 1 day 293Experience
Total:  1,906,000Gold 1 d 6 h 439Experience

Interesting Facts

After deploying, the coffin quickly disappears. Scorch marks on the ground where the Skeletons clawed up through the ground disappear a short time later.

Skeleton traps are currently the only Traps that can target ground or air Troops.

Skeletons deployed appear to be identical to the Skeletons the Witch summons, except when they are in Air Mode, which gives them 2 balloons attached to their necks.

You can tell if they are the Skeleton Trap’s Skeletons because they have a skull next to their health bar, and unlike the Skeletons summoned by the Witch, their health bar is permanent.

Skeleton Traps were added in the 2014 October 22 Halloween update, but are a permanent addition that will remain available after the holiday has passed, unlike special traps in previous years as Pumpkin Bomb and Santa Strike.

From the Halloween update in October 2015 there are five hidden Skeleton Traps were added at the #27 Obsidian Tower map of the Single Player Campaign. Look for them near the Halloween’s Headstone at the bottom corner.

Defensive Strategy

Skeleton Trap can be placed in the center of your base near the Town Hall, then the troops that are going to destroy it, activate trap, and will be distracted by Skeletons, instead of attacking the Town Hall.

Control Elements

Info– Tapping this icon displays information about the trap, such as Type, Level, Re-arm cost, Damage Type, Favorite Target, Targets, etc. At the bottom of the screen briefly describes the principle of its action.
Upgrade– Tapping this icon begins upgrading the trap to the next level, if you have enough Resources, Town Hall Level and a free Builder. When the Trap is at maximum level, this icon is not shown.
Finish Now– Tapping this icon, which is displayed only while an upgrade is in progress, instantly finishes that upgrade at the cost of the displayed number of Gems. Spending the Gems this way is not recommended.
Cancel Upgrading– Tapping this icon, which is displayed only while an upgrade is in progress, cancels the current upgrade and refunds half of the upgrade cost. Canceling the process of improving and to losing thus half of the Resources spent is not recommended.
Re-Arm– Tapping this icon re-arms the current trap. This icon is only displayed after your Trap has been triggered during an enemy attack.
Re-Arm All– Tapping this icon re-arms all Traps. This icon is only displayed when one or more of your Traps have been triggered in a previous enemy attack.
Air Targets– This icon is only displayed while the Skeleton Trap is in Ground Mode. Tapping this icon switches the Skeleton Trap attack mode to attack Air Units.
Ground Targets– This icon is only displayed while the Skeleton Trap is in Air Mode. Tapping this icon switches the Skeleton Trap attack mode to attack Ground Units.
All Traps Armed– This icon cannot be tapped, and is only displayed when all of Your Traps are armed.

Skeleton Trap

Skeleton Trap

The Skeleton Traps at the “Obsidian Tower” Single Player Map Video (Full HD)

Making a Model of Skeleton Trap Video (Full HD)

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