Golemites

Golemites

The Golemite is one of many Dark Troops in the Clash of Clans game.

Golemites are smaller Golems constructed within the gargantuan creature. When the Golem is destroyed, the Golemites spring to life and keep fighting!

Description

Golemites are basically a smaller and less powerful version of the Golem.

When a Golem dies, it splits into two Golemites.

Both Golems and Golemites do splash damage, similar to Balloons, when destroyed.

Golem/Golemites prioritize Defensive Structures above all other targets, and will bypass all other types of enemy Buildings and Troops while any Defenses remain on the battlefield. This is true even if they are under attack by enemy Clan Castle troops, Heroes or Skeleton Trap skeletons.

Note that like all Troops that prioritize Defenses, Golem/Golemites do not consider the Clan Castle to be a Defense regardless of whether or not it contains enemy Troops.

Once all Defenses are destroyed, Golem/Golemites become like any other Troop with no preferred target; they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby.

You cannot train or place down Golemites, as they only appear when a Golem dies.

Unlike the Golems, the Golemites are affected by Spring Traps.

Base Features

Movement Speed: 12Movement Speed Preferred Target: Defenses, Ground OnlyPreferred Target
Attack Speed: 3 secsAttack Speed Attack Type: Melee, One TargetAttack Type
Attack Range: 0.5 TitlesAttack Range

Upgrading Changes

The Golemites go through graphic changes whenever the Golem does, and gets the same change.

At level 3, the Golemite’s rocky exterior changes shade from light gray to a darker gray.

At level 5, the Golemite gains purple, crystal-like spikes, quite similar to those on the level 3 Wizard Tower and his entire body gains a purple/gray color.

Visual Differences

Golemites Features at Different Levels

Level Damage per Attack Damage per Second Destruction Damage Hit Points
1 21Damage per Attack 7Damage per Second 70Destruction Damage 900Hit Points
2 24Damage per Attack 8Damage per Second 80Destruction Damage 1,000Hit Points
3 27Damage per Attack 9Damage per Second 90Destruction Damage 1,100Hit Points
4 30Damage per Attack 10Damage per Second 100Destruction Damage 1,200Hit Points
5 33Damage per Attack 11Damage per Second 110Destruction Damage 1,260Hit Points

Interesting Facts

Golemites (along with Golems) were added in the 17 April 2013 update.

As one of the three subtroops (the others being the Skeleton and the Lava Pup), it cannot be trained, placed or donated directly via the Clan Castle (although the parent Troops can).

The Golemite has 1/5 of Golem’s Damage per Second, Damage Upon Death and Hitpoints.

If you have a Golem in your Clan Castle, and it splits into Golemites during a defense, it will become a Golem again after the defense if at least one Golemite survives the battle.

The Golemite is currently the only subtroop whose stats improve (rather than increasing the number spawned) when you upgrade the parent troop.

Golemites attack slightly slower than Golems.

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