Healing Spell

The Healing Spell is one of many Spells in the Clash of Clans game.

Heal your Troops to keep them in the fight!

Cast this spell to create a Ring of Healing. Your units will be healed while they are inside this ring.

Description

It takes 20 minutes to create in the Spell Factory.

When placed, the spell forms a stationary ring of healing on the ground.

All friendly Units within the ring will be healed (ground or air, regular or dark troops), which includes Healers.

It lasts for a total of 12 seconds (40 healing ‘pulses’ every 0.3 seconds).

Heroes can also be healed by the Healing Spell, although the rate of healing is reduced to half of that of normal troops.

Description of common tactics of usage a Healing Spell during the battle is Here.

Base Features

Spell Factory Level: 2Spell Factory Level Number of Pulses: 40
Time to Brew: 20 minsTime to Brew Time Between Strikes: 0.3 secsTime Between Strikes
Housing Space: 2Housing Space Radius: 5 TitlesRadius

Healing Spell Upgrade (swipe table right and left)

Level Healing per Pulse Total Healing Cost Laboratory Level Research Cost Research Time
1 15Healing per Pulse 600Total Healing 15,000Elixir – n/a – – n/a – – n/a –
2 20Healing per Pulse 800Total Healing 16,500Elixir 2 300,000Elixir 1 day
3 25Healing per Pulse 1,000Total Healing 18,000Elixir 4 600,000Elixir 2 days
4 30Healing per Pulse 1,200Total Healing 20,000Elixir 5 1,200,000Elixir 3 days
5 35Healing per Pulse 1,400Total Healing 22,000Elixir 6 2,400,000Elixir 5 days
6 40Healing per Pulse 1,600Total Healing 24,000Elixir 7 4,800,000Elixir 7 days
Total: 9,300,000Elixir 18 days

Interesting Facts

You can heal a Healer with a Healing Spell. Also, unlike the Healer, Air Troops can be healed.

Any unit that moves out of the Healing Spell’s radius will immediately stop being healed.

As part of the 17 Apr 2013 update, the creation time was reduced from 1.5 hours to 30 minutes. Then, in the 1 July 2015 update, it was further reduced to 20 minutes.

You can stack Healing Spells on top of each other to increase the effect.

Although the Healing Spell can be upgraded to level 2 in the level 2 Laboratory, only Troops and Spells that are already unlocked will appear in the Laboratory upgrade interface. The Healing Spell will not appear in the Laboratory until the Spell Factory has been upgraded to level 2 (which requires Town Hall level 6). Most players already have a level 4 Laboratory by that time; if so, the first two upgrades will be available as soon as the Spell Factory level 2 upgrade finishes.

When the Healing Spell is deployed, it makes a “cling” sound.

When the Spell Factory was first introduced to the game as part of the 18 Sep 2012 update, all Spells required Gold to create. The 6 Nov 2013 update changed the required resource for all Spells, including the Healing Spell, to Elixir.

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